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| GuardedGraphics (unsigned size, void *frontbuffer, void *backbuffer) |
| The constructor passes the pointers to the base-class constructor.
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bool | switchBuffers () |
| Switch front and back buffer (only if front buffer was already copied to video memory) More...
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void | scanoutFrontbuffer () |
| Copy current front buffer to the video memory. More...
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| Graphics (unsigned size, void *frontbuffer, void *backbuffer) |
| Constructor. More...
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bool | init (bool force=false) |
| Initialize GraphicsPrinter according to the current video mode. More...
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bool | switchBuffers () |
| Switch front and back buffer (only if front buffer was already copied to video memory) More...
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void | scanoutFrontbuffer () |
| Copy current front buffer to the video memory.
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void | clear () |
| Clear all pixel of the current back buffer (set full screen to black)
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bool | valid (const Point &p) |
| Check if a Point can be displayed at the current resolution. More...
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unsigned | height () |
| Number of vertical pixels in current resolution. More...
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unsigned | width () |
| Number of horizontal pixels in current resolution. More...
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void | pixel (const Point &p, const Color &color) |
| Draw a pixel on the current back buffer. More...
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void | pixel (const Point &p, const ColorAlpha &color) |
| Draw a pixel on the current back buffer. More...
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void | line (const Point &start, const Point &end, const Color &color) |
| Draw a line on the current back buffer. More...
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void | line (const Point &start, const Point &end, const ColorAlpha &color) |
| Draw a line on the current back buffer. More...
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void | rectangle (const Point &start, const Point &end, const Color &color, bool filled=true) |
| Draw a rectangle on the current back buffer. More...
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void | rectangle (const Point &start, const Point &end, const ColorAlpha &color, bool filled=true) |
| Draw a rectangle on the current back buffer. More...
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void | font (const Font &new_font) |
| Change the current font for text output in video mode. More...
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void | text (const Point &p, const char *string, unsigned len, const Color &color, const Font *font=nullptr) |
| Print text (without automatic word wrap) on the current back buffer. More...
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void | text (const Point &p, const char *string, unsigned len, const ColorAlpha &color, const Font *font=nullptr) |
| Print text (without automatic word wrap) on the current back buffer. More...
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void | image (const Point &p, PNG &image, unsigned width=0, unsigned height=0, unsigned offset_x=0, unsigned offset_y=0) |
| Draw a PNG image [detail] on the current back buffer. More...
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void | image (const Point &p, const GIMP &image, unsigned width=0, unsigned height=0, unsigned offset_x=0, unsigned offset_y=0) |
| Draw a GIMP image [detail] on the current back buffer. More...
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void | image (const Point &p, const Color *image, unsigned width, unsigned height, unsigned offset_x=0, unsigned offset_y=0) |
| Draw a sprite on the current back buffer. More...
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void | image (const Point &p, const ColorAlpha *image, unsigned width, unsigned height, unsigned offset_x=0, unsigned offset_y=0) |
| Draw a sprite with alpha blending (transparency) on the current back buffer. More...
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Guarded interface to Graphics used by user applications.